Horropedia Reverse 1999 Guide: Skills, Insight Materials & Team Comps
Horropedia stands out as a 5-star Mineral Afflatus character in Reverse: 1999, renowned for his Mental Damage output combined with powerful dispel mechanics and debuff application. Released in Version 1.4, he targets buff-heavy enemies effectively as a sub-DPS or utility support, though his niche role makes him less versatile in the broader 2026 meta dominated by hyper-scaling DPS units.
Comprehensive Character Overview
Horropedia's design revolves around punishing enemy buffs through integrated dispel and conditional damage spikes, fitting the Mineral Afflatus's strategic playstyle. He entered the game as a counter to tough Limbo stages and events where foes stack [Status Up], [Counter], or positive effects.
- Rarity: 5★ (Standard Banner pullable)
- Afflatus: Mineral (Resonates with Star Afflatus enemies)
- Damage Type: Mental (Scales well against Reality/Spirit defenses)
- Primary Roles: Sub-DPS, Debuff Support, Anti-Buff Specialist
- Key Strengths: Reliable multi-target dispel, massive bonus damage post-cleanse, AoE [Fear] for team enables, self-sustain via Insights.
- Notable Weaknesses: Low base ATK (around 120 at max), energy-hungry without proper Psychubes, minimal value in buff-less content.
In current endgame (Version 2.x+ as of 2026), he's a strong pick for Limbo farming, certain Rogue levels, and boss rushes with empowered adds, but skips general content clears. His value spikes with Eidolon 1+ for expanded dispel range.
In-Depth Skills Analysis
Horropedia's kit demands precise timing: Cleanse first, then capitalize on vulnerable states. All skills scale with Incantation Might, making IM substats crucial.
Normal Attack: Tremble
- Deals 100% Mental DMG to one enemy.
- Passive trigger: +15% Mental DMG if the target has any [Negative Status] (stacks multiplicatively with team buffs).
- Use sparingly as filler; prioritize skills.
Skill 1: Logic Dictates
- Rank 1: 200% Mental DMG to 1 enemy.
- Rank 2: 250% Mental DMG + Dispels 1 [Status Up] or [Positive Status] from target.
- Rank 3: 450% Mental DMG + Dispels from all enemies (Insight I upgrades to include [Counter] on all foes).
- Usage: Opener in 90% of fights. R3 version acts as a pseudo-AoE cleanse, essential for survival.
Skill 2: Sideshow
- Rank 1: 160% Mental DMG (+60% bonus if target lacks [Stats Up]/[Positive Status]).
- Rank 2: 240% Mental DMG (+90% bonus).
- Rank 3: 400% Mental DMG (+150% bonus).
Usage: Core nuke post-dispel. Bonus activates reliably after your own cleanses, hitting 550% effective at R3.
Ultimate: Twin's Play (60 Energy)
- 300% Mental DMG to all enemies + Applies 1 stack [Fear] (Enemies take +25% Mental DMG; stacks -1 after damage trigger, lasts 2 turns).
Pro Tip: Hold for wave 2/3 transitions or after team debuffs for 30%+ global amps. Synergizes with Regulus's scaling.
Full Rotation Example (Single-target boss):
- Logic Dictates R3 (cleanse all).
- Sideshow R3 (bonus nuke).
- Normal/Tremble filler.
- Ultimate (spread Fear).
- Repeat Sideshow → Logic. Cycle time: ~25s with good Speed tuning.
Insights: Effects, Materials, and Priority
Insights transform Horropedia from niche to reliable, adding bulk and scaling absent in his base kit.
|
Insight Level |
Detailed Effects |
Exact Materials Needed |
Farm Locations |
|
Insight I |
Logic Dictates R2+ now dispels [Counter] from all enemies hit.
Minor energy efficiency (+5%). |
4x Esoteric Bones, 8x Scroll of Mineral Wealth, 30,000 Sharpodonty. |
9-13 Hard (Bones), General stages (Scrolls/Sharp). |
|
Insight II |
-8% damage taken for 2 turns upon battle entry. +10% RES PEN if allies
have debuffs active. |
3x Prophetic Bird, 12x Tome of Mineral Wealth, 8x Liquified Terror,
60,000 Sharpodonty. |
10-17 Hard (Terror), Events (Birds/Tomes). |
|
Insight III |
All R2+ incantations gain +20% DMG Dealt. Ultimate applies [Fear] at
+1 stack potency. |
2x Golden Fleece, 4x Platinum Ouija, 5x Crystallized Slumber, 120,000
Sharpodonty. |
12-20 Hard (Slumber), Limbo rewards (Fleece/Ouija). |
Total Cost: 210k Sharpodonty, full Mineral material lineup. Upgrade Priority: II (bulk first) > III (DPS ramp) > I (last for utility).
Advanced Farming:
- Daily Hard clears: 9-13 → 10-17 → 12-20 rotation.
- Events double drops; stockpile via Dispatch missions.
- Alternatives: Use material converters for shortages (e.g., Bones → Terror).
Elite Psychube Recommendations
|
Tier |
Psychube Name |
Lv.60 Stats |
Passive Breakdown |
Ideal Matchups |
F2P Viability |
|
S |
Blasphemer of Night |
18% IM, 20% DMG, 12% CDMG |
+12% DMG if 2+ [Neg. Status] on target (procs off Fear/Trauma). |
Debuff cores (Satsuki/Tooth Fairy). |
Low (limited). |
|
A+ |
Hopscotch |
18% IM, 20% Crit Rate, 10% Energy Regen |
+4% Ult Might per enemy kill (max 20%, refreshes). |
Wave-based Limbo/Rogue. |
Medium. |
|
A |
His Bounden Duty |
12% DMG, 15% HP (ATK-scaled), 10% RES PEN |
+ (ATK x 60%) HP per kill; barrier on low HP. |
Sustain bosses. |
High (craftable). |
|
A- |
Brave New World |
18% Ult Might, 15% Energy Regen, 10% Speed |
Post-Ult: Next incant +20-40% Might (scales with kills). |
Burst phases. |
Medium. |
|
B |
Thunderbolt (F2P) |
10% Energy Regen, 12% DMG, 8% Crit Rate |
+DMG to highest HP foe; minor chain lightning. |
Early-game clears. |
Excellent. |
Signature Path: Blasphemer R1 > Hopscotch R0. Substats: Speed (160+) > IM (250%+) > Crit Rate/DMG (1:2 ratio). Avoid Reality Psychubes; they dilute Mental focus.
Advanced Team Compositions
Horropedia elevates Mental teams by enabling nukes via cleanse/[Fear]. Pair with debuff enablers and healers.
|
Team Type |
Slot 1 (Main DPS) |
Slot 2 (Sub-DPS) |
Slot 3 (Horropedia Role) |
Slot 4 (Healer/Flex) |
|
Budget Mental |
Regulus (E0S1) |
- |
Dispel/Sub-DPS |
Tooth Fairy + Sotheby |
|
Premium Debuff |
Regulus (E2S2) |
Satsuki (E1) |
Core Debuff |
Dikke |
|
Limbo Niche |
Druvis III (E0) |
- |
Anti-Buff |
APPLe + Leilani |
|
F2P All-Rounder |
Jessica (E1) |
Bob (E0) |
Flex Support |
Tooth Fairy |
|
Whale Hypercarry |
Centurion (E2) |
Horropedia |
Sub-DPS |
Rabbit/APPLe |
- Dikke setup/heal.
- Horropedia: Logic R3 → Sideshow → Fear Ult.
- Satsuki Trauma stack.
- Regulus unload (400%+ spikes).
Strengths, Weaknesses, and Meta Context
- Best-in-slot dispel with damage payoff (no "wasted" turns).
- AoE [Fear] rivals dedicated debuffers in Mental comps.
- Insight II enables greedy sub-DPS play without dedicated tanks.
- Situational ceiling; idles in 70% of content without buffs.
- Stat fragility demands 200+ investment.
- Overtaken by 2026 units like Kaalaa Baunaa (S+ Mental DPS) or evergreen Regulus E2.