Horropedia Reverse 1999 Guide: Skills, Insight Materials & Team Comps

Horropedia Reverse 1999 Guide: Skills, Insight Materials & Team Comps

Horropedia stands out as a 5-star Mineral Afflatus character in Reverse: 1999, renowned for his Mental Damage output combined with powerful dispel mechanics and debuff application. Released in Version 1.4, he targets buff-heavy enemies effectively as a sub-DPS or utility support, though his niche role makes him less versatile in the broader 2026 meta dominated by hyper-scaling DPS units.

Comprehensive Character Overview

Horropedia Reverse 1999 Guide: Skills, Insight Materials & Team Comps

Horropedia's design revolves around punishing enemy buffs through integrated dispel and conditional damage spikes, fitting the Mineral Afflatus's strategic playstyle. He entered the game as a counter to tough Limbo stages and events where foes stack [Status Up], [Counter], or positive effects.

  • Rarity: 5★ (Standard Banner pullable)
  • Afflatus: Mineral (Resonates with Star Afflatus enemies)
  • Damage Type: Mental (Scales well against Reality/Spirit defenses)
  • Primary Roles: Sub-DPS, Debuff Support, Anti-Buff Specialist
  • Key Strengths: Reliable multi-target dispel, massive bonus damage post-cleanse, AoE [Fear] for team enables, self-sustain via Insights.
  • Notable Weaknesses: Low base ATK (around 120 at max), energy-hungry without proper Psychubes, minimal value in buff-less content.

In current endgame (Version 2.x+ as of 2026), he's a strong pick for Limbo farming, certain Rogue levels, and boss rushes with empowered adds, but skips general content clears. His value spikes with Eidolon 1+ for expanded dispel range.

In-Depth Skills Analysis

Horrorpedia Reverse 1999 Guide: Skills, Insight Materials & Team Comps

Horropedia's kit demands precise timing: Cleanse first, then capitalize on vulnerable states. All skills scale with Incantation Might, making IM substats crucial.

Normal Attack: Tremble

  • Deals 100% Mental DMG to one enemy.
  • Passive trigger: +15% Mental DMG if the target has any [Negative Status] (stacks multiplicatively with team buffs).
  • Use sparingly as filler; prioritize skills.

Skill 1: Logic Dictates

  • Rank 1: 200% Mental DMG to 1 enemy.
  • Rank 2: 250% Mental DMG + Dispels 1 [Status Up] or [Positive Status] from target.
  • Rank 3: 450% Mental DMG + Dispels from all enemies (Insight I upgrades to include [Counter] on all foes).
  • Usage: Opener in 90% of fights. R3 version acts as a pseudo-AoE cleanse, essential for survival.

Skill 2: Sideshow

  • Rank 1: 160% Mental DMG (+60% bonus if target lacks [Stats Up]/[Positive Status]).
  • Rank 2: 240% Mental DMG (+90% bonus).
  • Rank 3: 400% Mental DMG (+150% bonus).

Usage: Core nuke post-dispel. Bonus activates reliably after your own cleanses, hitting 550% effective at R3.

Ultimate: Twin's Play (60 Energy)

  • 300% Mental DMG to all enemies + Applies 1 stack [Fear] (Enemies take +25% Mental DMG; stacks -1 after damage trigger, lasts 2 turns).

Pro Tip: Hold for wave 2/3 transitions or after team debuffs for 30%+ global amps. Synergizes with Regulus's scaling.

Full Rotation Example (Single-target boss):

  1. Logic Dictates R3 (cleanse all).
  2. Sideshow R3 (bonus nuke).
  3. Normal/Tremble filler.
  4. Ultimate (spread Fear).
  5. Repeat Sideshow → Logic. Cycle time: ~25s with good Speed tuning.

Insights: Effects, Materials, and Priority

Horrorpedia Reverse 1999 Guide: Skills, Insight Materials & Team Comps

Insights transform Horropedia from niche to reliable, adding bulk and scaling absent in his base kit.

Insight Level

Detailed Effects

Exact Materials Needed

Farm Locations

Insight I

Logic Dictates R2+ now dispels [Counter] from all enemies hit. Minor energy efficiency (+5%).

4x Esoteric Bones, 8x Scroll of Mineral Wealth, 30,000 Sharpodonty.

9-13 Hard (Bones), General stages (Scrolls/Sharp).

Insight II

-8% damage taken for 2 turns upon battle entry. +10% RES PEN if allies have debuffs active.

3x Prophetic Bird, 12x Tome of Mineral Wealth, 8x Liquified Terror, 60,000 Sharpodonty.

10-17 Hard (Terror), Events (Birds/Tomes).

Insight III

All R2+ incantations gain +20% DMG Dealt. Ultimate applies [Fear] at +1 stack potency.

2x Golden Fleece, 4x Platinum Ouija, 5x Crystallized Slumber, 120,000 Sharpodonty.

12-20 Hard (Slumber), Limbo rewards (Fleece/Ouija).


Total Cost: 210k Sharpodonty, full Mineral material lineup. Upgrade Priority: II (bulk first) > III (DPS ramp) > I (last for utility).

Advanced Farming:

  • Daily Hard clears: 9-13 → 10-17 → 12-20 rotation.
  • Events double drops; stockpile via Dispatch missions.
  • Alternatives: Use material converters for shortages (e.g., Bones → Terror).

​Elite Psychube Recommendations

Horrorpedia Reverse 1999 Guide: Skills, Insight Materials & Team Comps
Psychubes define Horropedia's output—prioritize Lv.60+ with IM/CDMG substats. Speed tuning to 180+ ensures turn advantage.

Tier

Psychube Name

Lv.60 Stats

Passive Breakdown

Ideal Matchups

F2P Viability

S

Blasphemer of Night

18% IM, 20% DMG, 12% CDMG

+12% DMG if 2+ [Neg. Status] on target (procs off Fear/Trauma).

Debuff cores (Satsuki/Tooth Fairy).

Low (limited).

A+

Hopscotch

18% IM, 20% Crit Rate, 10% Energy Regen

+4% Ult Might per enemy kill (max 20%, refreshes).

Wave-based Limbo/Rogue.

Medium.

A

His Bounden Duty

12% DMG, 15% HP (ATK-scaled), 10% RES PEN

+ (ATK x 60%) HP per kill; barrier on low HP.

Sustain bosses.

High (craftable).

A-

Brave New World

18% Ult Might, 15% Energy Regen, 10% Speed

Post-Ult: Next incant +20-40% Might (scales with kills).

Burst phases.

Medium.

B

Thunderbolt (F2P)

10% Energy Regen, 12% DMG, 8% Crit Rate

+DMG to highest HP foe; minor chain lightning.

Early-game clears.

Excellent.


Signature Path: Blasphemer R1 > Hopscotch R0. Substats: Speed (160+) > IM (250%+) > Crit Rate/DMG (1:2 ratio). Avoid Reality Psychubes; they dilute Mental focus.

Advanced Team Compositions

Horropedia elevates Mental teams by enabling nukes via cleanse/[Fear]. Pair with debuff enablers and healers.

Team Type

Slot 1 (Main DPS)

Slot 2 (Sub-DPS)

Slot 3 (Horropedia Role)

Slot 4 (Healer/Flex)

Budget Mental

Regulus (E0S1)

-

Dispel/Sub-DPS

Tooth Fairy + Sotheby

Premium Debuff

Regulus (E2S2)

Satsuki (E1)

Core Debuff

Dikke

Limbo Niche

Druvis III (E0)

-

Anti-Buff

APPLe + Leilani

F2P All-Rounder

Jessica (E1)

Bob (E0)

Flex Support

Tooth Fairy

Whale Hypercarry

Centurion (E2)

Horropedia

Sub-DPS

Rabbit/APPLe


Rotation Blueprint (Premium Debuff):

  • Dikke setup/heal.
  • Horropedia: Logic R3 → Sideshow → Fear Ult.
  • Satsuki Trauma stack.
  • Regulus unload (400%+ spikes).
Repeat; adjust for adds.

Counters: Avoid vs pure Physical/Beast teams (e.g., Schneider core). Flex out for meta DPS like Kaalaa in neutral matchups.

Strengths, Weaknesses, and Meta Context

Strengths:

  • Best-in-slot dispel with damage payoff (no "wasted" turns).
  • AoE [Fear] rivals dedicated debuffers in Mental comps.
  • Insight II enables greedy sub-DPS play without dedicated tanks.
Weaknesses:

  • Situational ceiling; idles in 70% of content without buffs.
  • Stat fragility demands 200+ investment.
  • Overtaken by 2026 units like Kaalaa Baunaa (S+ Mental DPS) or evergreen Regulus E2.
Verdict: Pull for Mineral completionists, Limbo grinders, or [Fear] enablers. F2P can skip (Jessica/Tooth Fairy proxy), but E2 shines in whales' anti-meta pockets. Track patches for buffs—his kit screams future relevance in empowered Limbo revamps.
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