Complete Guide to Building Mesmer Jr. in Reverse: 1999
Mesmer Jr. is a 4-star DEF/Support character with Intellect Afflatus and Mental Damage Type, excelling as a sustain support in Mental-heavy content through enemy buff dispels, team Mental DEF buffs, and Stabilize stacks that reduce Mental DMG taken.
This guide covers her full kit analysis, optimal Psychubes, inheritance, team comps, and farming tips for mid-to-endgame viability.
Character Profile and Role
Mesmer Jr. draws from a modern-era eccentric hypnotist backstory, specializing in crowd control via debuffs like Daze, Paralyze, and reliable dispels. Her core strength lies in team sustain: mass +20% Mental DEF buffs, up to 3 stacks of Stabilize (10% Mental DMG reduction per stack, max 30%), and single-target cleanse on key skills.
Weaknesses include low base damage without heavy investment and vulnerability to Reality DMG, requiring protective teams. Overall rating: S-tier Mental support in the current 2025 meta.
Deploy her in Arithmetic Cinema, Limbo, or PvP to counter Mental DPS foes effectively.
Full Skill Breakdown
Mesmer Jr.'s skills scale with levels and stars; prioritize upgrades as Ultimate > Skill 1 > Skill 2 for maximum utility.
Magnetic Current (Skill 1, Lv. 1-3): Deals 200-500% Mental DMG to a single enemy; from Lv. 2, dispels all Stats Up (ATK UP, DEF UP) and Positive Status (Shields, etc.) on the target—essential for boss buff stripping.
Inhibition Ring (Skill 2, Lv. 1-3): Grants +10-20% Mental DEF to all allies for 2 rounds, plus 1 Stabilize stack on caster (builds tankiness over time). This is her sustain cornerstone.
Artificial Somnambulism Therapy (Ultimate, Lv. 1-3): AoE 200-325% Mental DMG to all enemies, applies 1 Paralyze stack (skips enemy turns for 1 round) to all, +2 extra on primary target. Portray upgrades boost multipliers and crit.
Ideal rotation: Inhibition Ring > Magnetic Current > Ultimate to maintain stacks and debuffs seamlessly.
Optimal Inheritance and Portray
Top Inheritance: Blocking Agent (Free 6-star Psychube from events)
Insight I: Every 2 rounds, grants 1 Stabilize stack to the lowest-HP ally (pairs perfectly with healers).
Insight II: +10% Reality DEF and Mental DEF on battle entry—mandatory for early survivability.
Alternative: Semantrope for ATK hybrid builds if pushing DPS.
Portray (Star Upgrades):
1-star: Ultimate DMG boost.
3-star: Magnetic Current hits 500% max with reliable dispel.
5-star: Fully optimized kit with guaranteed Paralyze. Aim for 3-5 stars in endgame.
Focus Refined Insight II materials first for the DEF spike.
Best Psychubes Recommendations
Select based on role priority: Sustain > Damage Amp. Max level with Resonance for multipliers.
| Psychube | Key Insight | Best Use Case |
|---|---|---|
| Her Second Life (S-tier) | ATK Bonus 4-10%, post-Ultimate heal = (ATK x32%) to allies | Extreme team sustain, ideal with low-HP DPS. |
| Brave New World (A-tier) | Ultimate Might +12-18%, next skill +20-40% Incantation Might | Faster Ultimate cycles for Paralyze spam. |
| The Footloose (A-tier) | Ultimate Might +9-15%, +8% DMG vs targets >50% HP | Strong boss opener for early fight damage. |
| Blocking Agent (F2P) | DEF boosts + auto-Stabilize on weak allies | Budget-friendly for early-mid game solidity. |
| Resonance options: +Mental DMG or DEF shred for team synergy. |